Archive for the 'gaming' Category

An intro to programming by Alice

Let’s be honest… learning the basic concepts of computer programming is really hard for most people. Sure, once you’ve put in the hard yards you can create lots of fun and interesting applications, but when you’re learning the basics, such as looping, conditional statements, objects and methods, it can be pretty darn boring (and abstract and demotivating and confusing and … etc.)

Alice in actionLast week, thanks to Jude Cooke and Leigh Blackall, I had a chance to introduce computer programming to a bunch of Year 10 students from Katoomba high. Instead of my normal “robot” introduction (you know, I’m the robot, you’ve gotta give me instructions to pick up stuff), I used a great Open Source (edit: Alice is not actually Open Source, but has a free license agreement) application called Alice, and they actually enjoyed learning the basics of computer programming!
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Gaming to learn!

After the TALO Swap/meet the other week, we got talking in our Web Design class about the possibility of using a First-person shooter to learn Web Design. How would it work? How could people learn about Web Design while running around shooting people?

Silence of the TerminalsIt just so happened that one of the members of our class, Edward Smith, has a bit of a background in gaming and was really excited about the idea. A few weeks later, he released the first version of Silence of the Terminals! (SOTT for short.)
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